Per 1% Quality: 1 Superior 2 3 0. Discipline Aura, Spell, AoE Level: (1-20) Reservation: 35% Mana Cooldown Time: 1. Arrow Nova SupportBow, Attack, Support, ProjectileIcon: GLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 8Supports bow attack skills that fire arrows forwards as projectiles. Per 1%. Edit. ago • Edited 3 yr. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards. 80 secCritical Strike Chance: 5. The Frost Shield takes some damage from hits in place of you and allies while in. It has a 100% chance to trigger when the player gains Avian's Might or Avian's Flight, which are buffs granted by Aspect of the Avian. 00 secCan Store 3 Use(s)Cast Time: 0. 80 sec Critical Strike Chance: 5. FirestormSpell, AoE, Duration, FireLevel: (1-20)Cost: (13-25) ManaSoul Gain Prevention: 0 secCast Time: 0. The secondary arrow no longer leaves a permanent arrow in the environment. The Minion has a 50% base chance to cause Bleeding, and as the damage of this Ailment has been substantially buffed for Minions in patch 3. Cooldown Time: 1. ReaveAttack, AoE, MeleeLevel: (1-20)Cost: 6 ManaAttack Damage: (150-180)% of baseEffectiveness of Added Damage: (150-180)%Radius: 20Requires Level 12Attacks a small area in front of you. • 3 yr. With each Galvanic Arrow fired, lightning will burst from your bow. Galvanic Arrow Lightning, Attack, Projectile, AoE, Bow Level: (1-20) Cost: (6-10) Mana Soul Gain Prevention: 0 sec Attack Damage: (80-99)% of base Effectiveness of Added Damage: (80-99)% Projectile Speed: 3260 Releases arrows along with a burst of lightning which damages all enemies in a cone. 00 sec Can Store 1 Use(s) Cast Time: Instant Requires Level 16 Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. Attack, Projectile, AoE, Bow. Per 1% Quality: 1 Superior 2 Anomalous 3. Mana costs increased based on number of arrows. All the items are just spitballing. Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect You and nearby Allies have 0. Frostbite Spell, AoE, Duration, Cold, Curse, Hex. 50 sec. . Level: (1-20) Cost: 6 Mana. Fire TrapTrap, Spell, Duration, AoE, FireLevel: (1-20)Cost: (8-20) ManaCast Time: 1. And this is where i realized it was going to be counter-synergistic with ensnaring arrow against boss because of. Ice Shot Attack, Projectile, AoE, Cold, Bow Level: (1-20) Cost: (6-10) Mana Attack Damage: (130-174)% of base Effectiveness of Added Damage: (130-174)% Projectile Speed: 3260 Radius: 23 / 10 Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. Flameblast Spell, AoE, Fire, Channelling Level: (1-20) Cost: (4-7) Mana Cast Time: 0. Wintertide BrandSpell, AoE, Cold, Duration, BrandLevel: (1-20)Cost: (6-16) ManaCast Time: 0. I've been using focused ballista as one support. 6)Critical Strike Chance: 5. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. 60 sec Requires Level 28 Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Cast your Hydrosphere behind the enemy and fire away. Mod Id: EnchantmentEnsnaringArrowAreaOfEffect2: Name: Enchantment Ensnaring Arrow Area Of Effect 2: Groups: SkillEnchantment: Mod type. Level: (1-20) Cost: (16-33) Mana. Ensnaring arrow seems like it was designed to help with stationary enemies, or if you didn’t want to run from something to get the extra bleed. Lightning Arrow. Convocation Minion, Spell, Duration. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. Can Store 1 Use (s) Requires Level 10 Fires an arrow at the target destination. Superior Manaforged Arrows will trigger at 300% of Ensnaring Arrow cost, which is 14x3=42 mana. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires 0. Explosive Concoction is an unarmed attack skill gem that throws an explosive bottle, dealing area damage. Rejuvenation TotemTotem, Aura, Spell, AoELevel: (1-20)Cost: (9-32) ManaCast Time: 0. Per 1% Quality:1Superior2Anomalous3Divergent1% increased Damage0. Ensnared enemies always count as moving, and have less movement. Ensnared Enemies take 20% increased Projectile Damage from Attack Hits. Tornado is only available by equipping Saqawal's FlockSaqawal's FlockSilken HoodQuality:. Contagion Spell, AoE, Duration, Chaos Level: (1-20) Cost: (5-20) Mana Cast Time: 0. 50 sec Radius: 22 Requires Level 24 Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. 00 sec Can Store 1 Use(s) Cast Time: Instant Applies a buff which can take some of the damage from hits for you before being depleted. Item. It periodically activates while attached, firing beams which deal damage to nearby enemies. Attack Speed: 70% of base. Sniper's Mark Spell, Curse, Mark. Item class: Cosmetic Item. Critical Strike Chance: 6. Galvanic Arrow is a ranged bow attack skill that fires arrows which deals lightning damage in an area of effect cone. Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are stationary. The arrows have a short range, but it can be extended with increased projectile speed, which also. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit. Being near it also increases the character 's damage. When dual wielding, equipment requirement applies to both weapons, and each weapon does reduced damage. This gem is invaluable for unleashing a flurry of attacks on strong. The arrows degrade in-flight as the lightning dissipates,. 80 sec Critical Strike Chance: 6. 00%Effectiveness of Added Damage: 55%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. Ensnared enemies always count as moving, and have. Edit. Icestorm is a cold spell only available through The Whispering IceThe Whispering IceVile StaffWarstaffQuality: +20%Physical Damage: 49. Cooldown Time: 3. Requires Level 4. 0. Ensnaring Arrow Ensnaring Arrow Attack, Projectile, AoE, Bow Level: (1-20) Cost: (8-10) Mana Attack Damage: (140-175)% of base Effectiveness of Added Damage: (140-175)% Requires Level 16 Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their cold resistance and giving them a chance to be frozen when hit. Cast Time: 0. Honestly sounds like a decent idea, something like "Arrow impact support" which prevents the linked projectile attack gem from chaining, forking and piercing. Consecrate has a cooldown of 5 seconds. PoEDB provides things come out each league, as well as items, uniques, skills and passives. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Venom GyreAttack, Projectile, ChaosLevel: (1-20)Cost: (5-7) ManaAttack Speed: 120% of baseAttack Damage: (125-165)% of baseEffectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. 5% increased Area of Effect Deals (55-64. Burning arrow provides large amount of flat damage, ignite does not care so. Ground Slam Attack, AoE, Slam, Melee Level: (1-20) Cost: 6 Mana Attack Speed: 90% of base Attack Damage: (115-150)% of base Effectiveness of Added Damage: (115-150)% Radius: 35 Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. Frost Wall. Attack Damage: (38-44)% of base. You can only have one Mark at a. A number of enemies hit by the wave will release a shockwave, damaging other enemies around them. For each stage, one non-channelled bow skill socketed into Assailum is triggered on release. 1. Cast when Damage Taken Support now causes Supported Skills to deal 65% less Damage at gem level 1 (previously 70%), up to 27% less Damage at gem level 20 (previously 6% more Damage). Then there are those who simply make art of it. Each spore pod deals chaos. 00% Requires Level 28 Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. Path of Exile Wiki editing functions. Level: (1-20) Cost: (16-33) Mana. If made aggressive, Skeleton Warriors will also dash towards nearby enemies. 00% Effectiveness of Added Damage: 350% Projectile Speed: 375 Fires a slow-moving projectile that pierces through enemies, dealing cold damage. Can Store 1 Use (s) Attack Damage: (170-255)% of base. Frost Blades Attack, Projectile, Melee, Strike, Cold Level: (1-20) Cost: 6 Mana Projectile Speed: 2250 Attack enemies with increased range, releasing icy blades from the first enemy hit which fly at other enemies. Smoke clouds is a detrimental ground effect that inflicts blind. Shares a cooldown with other Guard skills. Raise Spiders is only available by equipping Arakaali's FangArakaali's FangFiend DaggerRune DaggerQuality: +20%Physical Damage: (87-112) to (310. 9) secondsCursed enemies. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Searing Bond Spell, Totem, Fire Level: (1-20) Cost: (18-51) Mana Cast Time: 1. The arrows degrade in-flight as the lightning dissipates, soon vanishing. Determination Aura, Spell, AoE, Physical Level: (1-20) Reservation: 50% Mana Cooldown Time: 1. 6 seconds to all enemies in their radius. 50 sec. This is great for bosses that aren't very mobile. Description. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent. Level: (1-20) Cost: (7-11) Mana. When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill This is a Support Gem. 50 secRequires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. 50 sec Requires Level 4 Curses a single enemy, increasing the damage they take from projectiles, and making projectiles split when hitting them, to hit other targets around them. 21 skill tree, was recently reworked, and any projectile-based builds will become especially powerful when using this ability. Per 1%. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. 00% Requires Level 28 A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. Effectiveness of Added Damage: (38-44)% Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Galvanic arrow is a skill best used against nearby enemies. Effectiveness of Added Damage: 135–165%. If you have no. 50 secRequires Level 24Curses all targets in an area, reducing their accuracy and making them deal less damage. 5% increased Effect of Curse Curse has 2% increased Doom gain rate Curse Skills have. Puncture Attack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)% Requires Level 4 Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Ice CrashAttack, AoE, Cold, Slam, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (230-280)% of baseEffectiveness of Added Damage: (230-280)%Radius: 26Requires Level 28Slam the ground, damaging enemies in an area around the impact in three stages. (3–75) to (4–113) Added Attack Physical Damage. Mana cost reduced at all levels. Supported Skills now have 35-54% increased Effect of non. Cold SnapSpell, AoE, Cold, DurationLevel: (1-20)Cost: (11-28) ManaCooldown Time: 3. Since you only need to fire once for the totems to begin their channel, I just drop a couple and then use ensnaring arrow as needed. Attack Speed: 85% of base. These attacks have a small randomised spread. After 4 attacks with Lightning Arrow I will have spent 11x4=44 mana, which causes Ensnaring Arrow to trigger. Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. Effectiveness of Added Damage: (170-250)%. Effectiveness of Added Damage: 140–175%. 50%Attacks per Second: 1. ago. Per 1% Quality: 1 Superior 2 3 Shocks on Cursed enemies have 1% increased Duration Base. 50% of Physical Damage Converted to Lightning Damage Ensnaring Arrow tethers to the final target. Around 100M DPS without POB-warrioring. Attack Speed: 80% of base. 4)% of Base Attack Damage. Per 1% Quality. "Ensnaring Arrow. 00 sec: Level Req. 50 sec Requires Level 24 Curses all targets in an area, reducing their accuracy and making them deal less damage. Level: (1-20) Cost: (7-11) Mana. ago. It does not grant a bonus to your character, but to skills in sockets connected to it. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Minion Maximum Life 1% increased Minion. Hello, got the bow puncture node: Enemies you kill with puncture or Ensnaring arrow Hits Explode, dealing 10% of their Life as Physical Damage. 9) metres to radius You and nearby allies. Cobra Lash Critical, Attack, Projectile, Chaos Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)% Fires a poisonous projectile based on your weapon that will chain between enemies. Level: (1-20) Cost: (4-12) Mana. LMP, GMP, Volley and Arrow Nova works though. It flies out and then returns to you, in a spinning attack that damages enemies in its path. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 24 Casts an aura that increases the movement speed, attack speed and cast speed of you and your allies. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. Blink Arrow Attack, Minion, Duration, Movement, Travel, Bow. Barrage Attack, Projectile, Bow. Vaal Burning Arrow. Puncture Attack, Projectile, Duration, Melee, Strike, Physical, Bow Level: (1-20) Cost: 6 Mana Attack Speed: 70% of base Attack Damage: (134-164)% of base Effectiveness of Added Damage: (135-165)% Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. 00 sec: Item Class Restrictions: Bow: Level Req. 50 sec. You can only have one Mark at a time. Vaal Caustic Arrow. Blink Arrow is an attack that fires an arrow, upon reaching the destination you are teleported there and a clone is summoned at your previous location. Cooldown Time: 3. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. Mechanics. Discipline Aura, Spell, AoE. When the arrow lands, you are teleported to it and a clone is summoned at your old location. 60 secRadius: 10Summons a totem that has an aura which regenerates life for you and your nearby allies. 15Weapon Range: 13Requires Level 68, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Brandsurge SkillBrand Skills have. You. Level: (1-20) Cost: (7-11) Mana. Scourge Arrow Attack, Projectile, Channelling, Chaos, Bow Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (28-35)% of base Effectiveness of Added Damage: (28-35)% Requires Level 28 Channel to infuse an arrow with chaos, gaining stages while it is held. Effectiveness of Added Damage: (44-57)% Requires Level 28 Summons a ballista totem that propels a sequence of fiery arrows into the air. Frenzy will give 1 charge no matter how many enemies are hit, and ensnaring arrow will tether all the enemies it hits. Ensnaring Arrow 4-Link. 00 sec Requires Level 12 Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Additional arrows on an enemy increases the hit damage, ignite damage, and area of. 50 sec. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit. As a result, something like EQ’s aftershock that does 150% MORE damage with ailments is the best damage scaler for bleed in the. Manaforged Arrows Support Bow, Support, Trigger. Per 1%. Ensnaring Arrow Poacher's Mark: Herald of Ash Herald of Thunder Herald of Ice Arctic Armour Frenzy Corrupting. Name: Ensnaring Arrow: Skill Id: HeistThugTrapperEnsnaringArrow: Icon: Cast Time: 1. 75 secCritical Strike Chance: 6. !!!Snare need only 1 stack for DPS increase, but 3 stacks will slow enemies down to a crawl!!! Dash Dash + Second Wind. Ensnaring Arrow; Greater Multiple Projectiles Support; Ballista Totem Support; Maim Support; If you don’t already have a Vulnerability on hit ring, I recommend using this link instead: Ensnaring Arrow BladefallSpell, AoE, Physical, DurationLevel: (1-20)Cost: (12-23) ManaCast Time: 0. Projectile Speed: 3260. Level: (1-20) Cost: (24-50) Mana. Effectiveness of Added Damage: 95% Requires Level 34 Create a Tornado that hinders and repeatedly damages enemies around it. Attack Damage: (200-250)% of base. 0. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased Projectile Damage Fires 0. 50 sec. Base duration is 8 seconds. 50 secCritical Strike Chance: 6. Small Cluster – 2 passive Feast of Flesh. Requires a Dagger or. Explosive Arrow is a bow attack skill that fires an arrow which sticks to an enemy or wall and detonates after a duration, dealing fire area of effect damage. 00%Effectiveness of Added Damage: 130%Requires Level 12Sets a marker at a location. 5% increased Cast SpeedBase duration is (9-10. 00%Effectiveness of Added Damage: 50%Requires Level 28Channel to conjure an orb above you, which pelts nearby enemies with projectiles that impact the ground and explode. Bladefall Spell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0. Gameplay. Per 1% Quality:1Superior2Anomalous3Divergent0. Ice SpearSpell, Projectile, ColdLevel: (1-20)Cost: (8-23) ManaSoul Gain Prevention: 0 secCast Time: 0. Herald of AgonySpell, Herald, Minion, Chaos, PhysicalLevel: (1-20)Reservation: 25% ManaCooldown Time: 1. Ensnared enemies always count as moving, and have less movement speed while trying to break. " random 6-link item level 100 body armour: AutomaticSeismic Cry Warcry, AoE, Duration Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8. Level: 1–20. Enemies can. 9-33) Mana per second. Dread BannerAoE, Spell, Duration, Aura, PhysicalLevel: (1-20)Reservation: 10% ManaCooldown Time: 1. on Mar 5, 2022, 10:50:38 AM. Sap's. 20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36 Requires Level 10 Casts an aura that grants life regeneration to you and your allies. Great ability for Bow users Knockback does not work on major bosses. Enemies who leave the beam continue to burn for a. Linked hex curses are also applied to those enemies. It should be multiplicative. Consecrate can only be obtained by equipping Gifts from AboveGifts from AboveDiamond RingRequires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10. Attacking with Resolute Technique or attacking a target which has Unwavering Stance will nullify the miss chance. War BannerAoE, Spell, Duration, Aura, PhysicalLevel: (1-20)Reservation: 10% ManaCooldown Time: 1. A rare quiver can also provide a lot of damage over time multiplier, which is very good for ignite when combined with the bonus from Widowhail. 30 secCan Store 1 Use(s)Cast Time: InstantRadius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Cast Time: 0. You drop chilled ground while moving, and take less Fire and Physical damage while stationary. 00%. Per 1% Quality: 1 Superior 2 3 4 1% chance to Shock. Using a bow for Ensnaring Arrow single target, and Storm Brand hextouch for vulnerability. The snare will break if they leave the area of effect. 00%Effectiveness of Added Damage: 110%Requires Level 12Throws a mine that fires projectiles around it when detonated. Burning Arrow is a bow attack that fires an arrow dealing fire damage to a target with an increased chance of igniting it. 00% Effectiveness of Added Damage: 450% Radius: 30 Requires Level 28 Discharge all the character's charges to deal elemental damage to all nearby monsters. Boredy0 • Additional comment actions. If enemies survive, you gain a blood. V. 85 secCritical Strike Chance: 6. Burning ArrowAttack, Projectile, Fire, Duration, BowLevel: (1-20)Cost: (5-8) ManaAttack Damage: (150-184)% of baseEffectiveness of Added Damage: (150-184)%Projectile Speed: 3260Fires a burning arrow that deals fire damage. 00% Effectiveness of Added Damage: 240% Projectile Speed: 1040 Radius: 9 Unleashes a ball of fire towards a target which explodes, damaging nearby foes. 53k-ish eHP with armor, evasion, capped suppression and a big ES layer. The list below. I'm just getting started (only level 45) but it uses bleed to very strong effect. Projectile Speed: 3260 Fires a burning arrow that deals fire damage and has a chance to ignite. Essence DrainSpell, Projectile, Duration, Chaos, AoELevel: (1-20)Cost: (8-23) ManaCast Time: 0. This effect will chain to your other nearby skeletons. Acquisition. Fires an arrow that remains in the ground behind its final target, tethering that enemy to it. Fireball Projectile, Spell, AoE, Fire Level: (1-20) Cost: (6-25) Mana Cast Time: 0. Over the playthrough, characters receive 22 passive skill points (up to 24 including the bandit quest rewards. Spectral Throw. Spectral Throw Attack, Projectile. It covers both your escape and arrival with a cloud of. It should be a tool to help bow builds with singletarget and especially bleed builds. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 0. Raine_Live. Cooldown Time: 3. 70 secCritical Strike Chance: 5. 00 secUse Time: 0. Corpse Walk is a skill granted by Corpsewalker Corpsewalker Carnal Boots Quality: +20% Evasion: (198-237) Energy Shield: (38-45) Requires Level 55, 52 Dex, 52 Int Triggers Level 20 Corpse Walk when Equipped (80-120)% increased Evasion and Energy Shield 25% increased Movement Speed (20-40)% increased Damage if you have Consumed a. You need ensnaring arrow debuff (the one that makes the target considered moving), or you lose more than half of your bleeding dps. Deals (8-462) to (12-693) Cold Damage. Per 1% Quality: 1 Superior 2. Enemies take three times more damage from bleeding while they are moving. FirestormSpell, AoE, Duration, FireLevel: (1-20)Cost: (13-25) ManaSoul Gain Prevention: 0 secCast Time: 0. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 2% increased Area of Effect. 5% increased Attack Speed. 00 secCan Store 1 Use(s)Cast Time: InstantRequires Level 24Casting once reserves mana to carry a banner which makes nearby allies inflict impale with attacks, and lessens the accuracy of nearby enemies. Your potential rewards however change based on class. Enfeeble Spell, AoE, Duration, Curse, Hex Level: (1-20) Cost: (16-33) Mana Cast Time: 0. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Successive uses will raise the damage dealt. The build uses 3 major skills: Split arrow for clearing, Puncture for Bossing and Ensnaring Arrow linked with Ballista Totem for huge boss damage buff. Flask effects can be identified by having a specific gold border around the icon. The arrows impact the ground in a line, each dealing. . Can Store 1 Use (s) Cast Time: Instant Requires Level 24 Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect. Radius: 22 Requires Level 24 Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit. fandom. 1: Fixed a bug where arrow pierce would not apply to Tornado Shot. Cast Time: 0. 20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36 Requires Level 24 Casts an aura that adds fire damage to the attacks and spells of you and your allies. These attacks have a small randomised spread. Per 1% Quality: 1 Superior 2 3 2% increased Area of Effect You and nearby allies deal (16-109) to. As you channel this spell longer, the flames spread wider close to you and spread longer. Attack Damage: (135-225)% of base. 3. 00 sec Can Store 1 Use(s) Cast Time: 0. Any additional arrows. Path of Exile. Barrage Attack, Projectile, Bow. Ensnaring Arrow makes targets always count as moving, which means we are always getting the full effect even on bosses that are. Ice ShotAttack, Projectile, AoE, Cold, BowLevel: (1-20)Cost: (6-10) ManaAttack Damage: (130-174)% of baseEffectiveness of Added Damage: (130-174)%Projectile Speed: 3260Radius: 23 / 10Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target. BladestormAttack, AoE, Duration, MeleeLevel: (1-20)Cost: 8 ManaAttack Speed: 70% of baseAttack Damage: (105-150)% of baseEffectiveness of Added Damage: (105-150)%Requires Level 28Perform a spinning attack, damaging enemies around you and creating a bladestorm matching your stance. Ensnared enemies always count as moving, and have less movement speed while trying to break the snare. Level: (1-20) Cost: (16-33) Mana. Release to fire it, leaving spore pods in its wake. Supported Skills now deal 10-19% more Damage with Ailments (previously 25-34%). Acquisition. Test 1: - 14 cost skill triggered immediately by 43 cost active skill - yes. . Gain stages by impaling. 1% increased Skill Effect Duration Place into an item socket of the right colour to gain this skill. So yes, barrage support should get you to 3 stacks quickly. Culling Strike Support makes supported skills kill enemies with 10% or lower life immediately on hit. 19. These attacks have a small randomised spread. Level: (1-20) Cost: (12-20) Mana. The base duration of Blind is 4 seconds. Goods4188. The clone is a. Ensnared enemies always count as moving, and have less movement. 00 secUse Time: 0. To survive the harsh winters, you must be like the fox. Base duration is 2 seconds. 50 sec AoE Radius: 22 Requires Level 24 Curse all targets in an area, causing them to take increased physical damage. Per 1%. All hits will deal added chaos damage to the cursed enemies. Base duration is 2 seconds. 1. Ensnaring Arrow is a bow attack skill which fires an arrow that tethers to the ground behind the enemy it hits, ensnaring it. Shares a cooldown with other Blink skills. 1. Sap is an Elemental Ailment associated with lightning that causes the affected targets to deal up to 20% less damage, based on the amount of Lightning Damage in the hit, for 4 seconds. You are healed for a portion of the debuff damage. 00%Effectiveness of Added Damage: 160%Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. Release to fire it, leaving spore pods in its. Attack Damage: (130-154)% of base. Ensnaring arrow gives you a lot of damage as well as some Quality of Life. Each slash does less damage than a single hit from Cleave, but the two slashes overlap in the middle, hitting enemies in front twice. 00 secCan Store 1 Use(s)Use Time: 0. 00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. Attack Speed: 50% of base. Only works with Daggers, Claws, and One-Handed Swords. Per 1%. Discharge Spell, AoE, Fire, Cold, Lightning, Nova Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2. Per 1% Quality: 1 Superior 2 3 Ignite on Cursed enemies has 0. Leap Slam Attack, AoE, Movement, Travel, Slam, Melee. For the Vaal-themed counterpart, see Vaal Ancestral Warchief. Attack Damage: (170-250)% of base. Cremation Spell, AoE, Fire, Duration, Projectile Level: (1-20) Cost: (11-20) Mana Cast Time: 0. 0. Sniper's Mark Spell, Curse, Mark. Cast Time: 0. 75 sec Critical Strike Chance: 7. Poacher's Mark Physical, Spell, Curse, Mark. 15. Ensnaring Arrow Utility Ensnaring Arrow + GMP + Bonechill + Mirage Archer Ensnaring Arrow to slow + apply inc damage taken, bonechill for further DPS, mirage archer for consistent ensnare application. The enemy has less movement speed and takes increased damage from projectile hits and is always considered moving while ensnared. 00%Effectiveness of Added Damage: 30%Requires Level 12Creates a magical brand which can attach to a nearby enemy. Level: (1-20) Cost & Reservation Multiplier: 200%. Perforate Physical, Attack, AoE, Slam, Melee. For the item skill previously known as "Tornado", see Twister. When removed, a short-duration debuff dealing.